刘新国
近期热点
资料介绍
个人简历
刘新国,浙江大学计算机学院、CAD&CG国家重点实验室,教授,博士生导师。1991-2001年在浙江大学学习,分别于1995和2001年获学士学位和博士学位。博士学位论文入选2003年全国优秀博士学位论文。2001年-2006年在微软亚洲研究院工作,先后任职副研究员和研究员,申请并取得授权4项美国发明专利。从2006年4月至今,在浙江大学计算机学院,CAD&CG国家重点实验室工作,入选2006年教育部新世纪优秀人才支持计划。2007年在美国卡内基梅隆大学计算机学院进行访问研究。主要从事计算机图形学、视觉、人工智能相关的应用基础研究。工作研究项目国家自然科学基金项目:《预计算的辐射传递理论与方法》,2007.1-2009.12《位移细分曲面的建模和编辑方法》,2010.1-2012.12《动态几何分析与三维重建》,2014.1-2017.12《多视图人体姿态可信估计方法及应用》,2019.1-2022.12教学与课程秋冬学期:《程学设计基础及实验》春夏学期:《程学设计专题》研究与成果一种使用边界框约束的自底向上的多人姿态估计方法,发明专利,201810892234.X,公开日2018-08-09一种精确高效的立体匹配方法,发明专利,201810388830.4,公开日2018-04-27基于虚拟点光源和稀疏矩阵还原的全局光照绘制方法,发明专利,ZL201410151553.7,授权日2016-09-28。一种基于模型分片和拼接的四边形网格生成方法,发明专利,ZL201110191528.8,授权日2013-09-18学术交流(讲座报告)2018.8.20-24,The 24th International Conference on Pattern Recognition,中国北京,参加。2018.8.23-26,第二十一届中国计算机辅助设计与图形学大会(CAD&CG 2018)与第十一届全国集合设计与计算学术会议(GDC 2018)联合学术会议,广西桂林,参加。奖励荣誉浙江省自然科学奖一等奖,《真是感图形的高效绘制理论与方法》,2017-Z-1-001-R05实验室介绍浙江大学CAD&CG国家重点实验室http://www.cad.zju.edu.cnhttp://www.cad.zju.edu.cn/home/xgliu研究领域
计算机图形学虚拟现实计算机视觉人工智能人体建模与动作识别""近期论文
Penglei Ji,Ming Zeng,Xinguo Liu:Geometric Primitives Based RGB-D SLAM for Low-texture Environment.CASA 2018:59-65 2016Xuan Cheng,Yuanli Feng,Ming Zeng,Xinguo Liu:Video segmentation with L0 gradient minimization.Computers&Graphics 54:38-46(2016)Zhongwei Shen,Xianzhong Fang,Xinguo Liu,Hujun Bao,Jin Huang:Harmonic Functions for Rotational Symmetry Vector Fields.Comput.Graph.Forum 35(7):507-516(2016)Xuan Cheng,Ming Zeng,Xinguo Liu:Spatially constrained level-set tracking and segmentation of non-rigid objects.J.Visual Communication and Image Representation 38:745-752(2016)Yuchi Huo,Rui Wang,Shihao Jin,Xinguo Liu,Hujun Bao:A matrix sampling-and-recovery approach for many-lights rendering.ACM Trans.Graph.34(6):210:1-210:12(2015)Xuan Cheng,Ming Zeng,Xinguo Liu:Feature-preserving filtering with L0 gradient minimization.Computers&Graphics 38:150-157(2014)Jiaxiang Zheng,Ming Zeng,Xuan Cheng,Xinguo Liu:SCAPE-based human performance reconstruction.Computers&Graphics 38:191-198(2014)Zizhao Wu,Ruyang Shou,Yunhai Wang,Xinguo Liu:Interactive shape co-segmentation via label propagation.Computers&Graphics 38:248-254(2014)Fukai Zhao,Xinguo Liu:3D gradient enhancement.The Visual Computer 30(1):113-126(2014)Bo Jiang,Xinguo Liu:QR code embellishment with background facial image embedding.SIGGRAPH ASIA Posters 2014:31Zizhao Wu,Yunhai Wang,Ruyang Shou,Baoquan Chen,Xinguo Liu:Unsupervised co-segmentation of 3D shapes via affinity aggregation spectral clustering.Computers&Graphics 37(6):628-637(2013)Ming Zeng,Fukai Zhao,Jiaxiang Zheng,Xinguo Liu:Octree-based fusion for realtime 3D reconstruction.Graphical Models 75(3):126-136(2013)Muyang Zhang,Jin Huang,Xinguo Liu,Hujun Bao:A Divide-and-Conquer Approach to Quad Remeshing.IEEE Trans.Vis.Comput.Graph.19(6):941-952(2013)Ming Zeng,Jiaxiang Zheng,Xuan Cheng,Bo Jiang,Xinguo Liu:Dynamic Human Surface Reconstruction Using a Single Kinect.CAD/Graphics 2013:188-195Jian Jiang,Ming Zeng,Bojun Liang,Xinguo Liu:High Quality Binocular Facial Performance Capture from Partially Blurred Image Sequence.CAD/Graphics 2013:196-203Ming Zeng,Jiaxiang Zheng,Xuan Cheng,Xinguo Liu:Templateless Quasi-rigid Shape Modeling with Implicit Loop-Closure.CVPR 2013:145-152Zizhao Wu,Ruyang Shou,Xinguo Liu:A Unified Spectral Embedding for Shape Correspondence.GRAPP/IVAPP 2013:94-99Fukai Zhao,Ming Zeng,Bo Jiang,Xinguo Liu:Render synthetic fog into interior and exterior photographs.VRCAI 2013:157-166Bo Jiang,Xinguo Liu:A divide-and-conquer approach to large scene reconstruction with interactive scene analysis and segmentation.VRCAI 2013:283-284Ming Zeng,Lin Liang,Xinguo Liu,Hujun Bao:Video-driven state-aware facial animation.Journal of Visualization and Computer Animation 23(3-4):167-178(2012)Ming Zeng,Fukai Zhao,Jiaxiang Zheng,Xinguo Liu:A Memory-Efficient KinectFusion Using Octree.CVM 2012:234-241Jianhui Chen,Lanfang Miao,Xinguo Liu:Image re-targeting with balanced energy map and foreground constraint.World Wide Web 14(3):281-292(2011)Zizhao Wu,Xiaoyan Cai,Xinguo Liu:Structure Preserving Mesh Parameterization.CAD/Graphics 2011:124-129Zhefeng Wu,Fukai Zhao,Xinguo Liu:SAH KD-Tree Construction on GPU.High Performance Graphics 2011:71-78Muyang Zhang,Jin Huang,Xinguo Liu,Hujun Bao:A wave-based anisotropic quadrangulation method.ACM Trans.Graph.29(4):118:1-118:8(2010)Jin Huang,Lu Chen,Xinguo Liu,Hujun Bao:Efficient mesh deformation using tetrahedron control mesh.Computer Aided Geometric Design 26(6):617-626(2009)Baoguang Yang,Jieqing Feng,Gaël Guennebaud,Xinguo Liu:Packet-based Hierarchal Soft Shadow Mapping.Comput.Graph.Forum 28(4):1121-1130(2009)Yong Zhao,Xinguo Liu,Qunsheng Peng,Hujun Bao:Rigidity Constraints for Large Mesh Deformation.J.Comput.Sci.Technol.24(1):47-55(2009)Yong Zhao,Xinguo Liu,Chunxia Xiao,Qunsheng Peng:A unified shape editing framework based on tetrahedral control mesh.Journal of Visualization and Computer Animation 20(2-3):301-310(2009)Yuanlong Shao,Xinguo Liu,Xueying Qin,Yi Xu,Hujun Bao:Locally Developable Constraint for Document Surface Reconstruction.ICDAR 2009:226-230Jin Huang,Muyang Zhang,Jin Ma,Xinguo Liu,Leif Kobbelt,Hujun Bao:Spectral quadrangulation with orientation and alignment control.ACM Trans.Graph.27(5):147:1-147:9(2008)Xinguo Liu,Zhao Dong,Hujun Bao,Qunsheng Peng:Caustic spot light for rendering caustics.The Visual Computer 24(7-9):485-494(2008)Jin Huang,Lu Chen,Xinguo Liu,Hujun Bao:Efficient mesh deformation using tetrahedron control mesh.Symposium on Solid and Physical Modeling 2008:241-247Hongxin Zhang,Xinguo Liu,Hujun Bao:Mesh Deformation.Wiley Encyclopedia of Computer Science and Engineering 2008Minghao Pan,Rui Wang,Xinguo Liu,Qunsheng Peng,Hujun Bao:Precomputed Radiance Transfer Field for Rendering Interreflections in Dynamic Scenes.Comput.Graph.Forum 26(3):485-493(2007)Jin Huang,Xinguo Liu,Haiyang Jiang,Qing Wang,Hujun Bao:Gradient-based shell generation and deformation.Journal of Visualization and Computer Animation 18(4-5):301-309(2007)Jin Huang,Xinguo Liu,Hujun Bao,Baining Guo,Heung-Yeung Shum:An efficient large deformation method using domain decomposition.Computers&Graphics 30(6):927-935(2006)Xinguo Liu,Hujun Bao,Qunsheng Peng:Digital Differential Geometry Processing.J.Comput.Sci.Technol.21(5):847-860(2006)Jin Huang,Hongxin Zhang,Xiaohan Shi,Xinguo Liu,Hujun Bao:Interactive mesh deformation with pseudo material effects.Journal of Visualization and Computer Animation 17(3-4):383-392(2006)Zhong Ren,Rui Wang,John Snyder,Kun Zhou,Xinguo Liu,Bo Sun,Peter-Pike J.Sloan,Hujun Bao,Qunsheng Peng,Baining Guo:Real-time soft shadows in dynamic scenes using spherical harmonic exponentiation.ACM Trans.Graph.25(3):977-986(2006)Jin Huang,Xiaohan Shi,Xinguo Liu,Kun Zhou,Li-Yi Wei,Shang-Hua Teng,Hujun Bao,Baining Guo,Heung-Yeung Shum:Subspace gradient domain mesh deformation.ACM Trans.Graph.25(3):1126-1134(2006)Rui Wang,Kun Zhou,John Snyder,Xinguo Liu,Hujun Bao,Qunsheng Peng,Baining Guo:Variational sphere set approximation for solid objects.The Visual Computer 22(9-11):612-621(2006)Jin Huang,Xiaohan Shi,Xinguo Liu,Kun Zhou,Baining Guo,Hujun Bao:Geometrically based potential energy for simulating deformable objects.The Visual Computer 22(9-11):740-748(2006)Kun Zhou,Jin Huang,John Snyder,Xinguo Liu,Hujun Bao,Baining Guo,Heung-Yeung Shum:Large mesh deformation using the volumetric graph Laplacian.ACM Trans.Graph.24(3):496-503(2005)Jin Huang,Xinguo Liu,Hujun Bao,Baining Guo,Heung-Yeung Shum:Clustering method for fast deformation with constraints.Symposium on Solid and Physical Modeling 2005:221-226Lanfang Miao,Jin Huang,Xinguo Liu,Hujun Bao,Qunsheng Peng,Baining Guo:Computing Variation Modes for Point Set Surfaces.SPBG 2005:63-69Xinguo Liu,Yaohua Hu,Jingdan Zhang,Xin Tong,Baining Guo,Heung-Yeung Shum:Synthesis and Rendering of Bidirectional Texture Functions on Arbitrary Surfaces.IEEE Trans.Vis.Comput.Graph.10(3):278-289(2004)Xinguo Liu,Peter-Pike J.Sloan,Heung-Yeung Shum,John Snyder:All-Frequency Precomputed Radiance Transfer for Glossy Objects.Rendering Techniques 2004:337-344Peter-Pike J.Sloan,Xinguo Liu,Heung-Yeung Shum,John Snyder:Bi-scale radiance transfer.ACM Trans.Graph.22(3):370-375(2003)Xinguo Liu,Robin Sun,Sing Bing Kang,Heung-Yeung Shum:Directional Histogram Model for Three-Dimensional Shape Similarity.CVPR(1)2003:813-820Lanfang Miao,Xinguo Liu,Qunsheng Peng,Hujun Bao:BRDC:binary representation of displacement code for line.Computers&Graphics 26(3):401-408(2002)Xinguo Liu,Hujun Bao,Heung-Yeung Shum,Qunsheng Peng:A Novel Volume Constrained Smoothing Method for Meshes.Graphical Models 64(3-4):169-182(2002)Xinguo Liu,Hujun Bao,Qunsheng Peng,Pheng-Ann Heng,Tien-Tsin Wong:Constrained Fairing for Meshes.Comput.Graph.Forum 20(2):115-123(2001)Xinguo Liu,Yizhou Yu,Heung-Yeung Shum:Synthesizing bidirectional texture functions for real-world surfaces.SIGGRAPH 2001:97-106Xinguo Liu,Hujun Bao,Qunsheng Peng,Pheng-Ann Heng,Tien-Tsin Wong,Hanqiu Sun:Progressive Geometry Compression for Meshes.Pacific Conference on Computer Graphics and Applications 2000:408-410 相关热点
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