Alexander Baldwin
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EducationDoctor of Philosophy (PhD)(thesis under examination)Queensland University of TechnologySchool of Computer-Human InteractionThesis: Dynamic Difficulty Adjustment in Competitive Multiplayer Video GamesSynopsis of Research:The balance between user skill and the challenge provided by a task is necessary for high intrinsic motivation and optimal player experience. My research has focused on modifying Dynamic Difficulty Adjustment (traditionally singleplayer-only) to competitive multiplayer video games in which challenge is provided by opposing players. This has included the creation and testing of a framework for the design and classification of these features, as well as establishing the effect on the player experience and behaviours. This allows for industry-focused outcomes to allow for the better design and analysis of Multiplayer Dynamic Difficulty Adjustment features.Awards:Australian Postgraduate Award (APA) ScholarshipHonours in Information Technology (2010)Queensland University of TechnologyThesis: Real-Time Adaptive Environments in Multiplayer Video GamesSynopsis of Research:My research involved the design and testing of a real-time adaptive environments for competitive multiplayer video games. The effect on performance, player behaviour and enjoyment was determined for environment that react to specific conditions or events during play.Awards:First-class HonoursBachelor of Games and Interactive Entertainment (2007-2009)Queensland University of TechnologyMajor: Game DesignAwards:Sony Foundation Games Scholarship (2009)Dean’s List Academic Achievement (2008)Degree awarded ‘with Distinction’ (2009)EmploymentLecturer in Games and Information Technology (2016-current)Deakin UniversitySchool of Information TechnologySessional Academic (2010-2016)Queensland University of TechnologyResearch Assistant (2015)Centre for Accident Research and Road Safety – QueenslandPublicationsCrowd-Pleaser: Player Perspectives of Multiplayer Dynamic Difficulty Adjustment in Video GamesCHI Play Conference – Austin, 2016Lead Author: Alexander BaldwinCo-authors: Daniel Johnson, Peta WyethThe Effect of Multiplayer Dynamic Difficulty Adjustment on the Player ExperienceCHI: Computer-Human Interaction Conference – Toronto, 2014Lead author: Alexander BaldwinCo-authors: Daniel Johnson, Peta WyethA Framework of Dynamic Difficulty Adjustment in Competitive Multiplayer Video GamesIGIC: International Games Innovation Conference – Vancouver, 2013Lead author: Alexander BaldwinCo-authors: Daniel Johnson, Peta Wyeth, Penny Sweetser研究领域
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